Still moving... Steam Direct maybe?

This is going to be a short devlog. I'm really hoping to put this on Steam Direct, but I have a lot of concern regarding what quality of game is required to get published on Steam.

Will the game need to be fully completed? Is early access still an option?
How much can I charge for {Soul}Ascension to keep the servers running?
How will I advertise this game?

There are far too many questions for me but I do hope I can get on Steam especially early access.

I haven't released any updates in a long while, but I really look forward to putting out something players enjoy playing. Hitting a 100 concurrent players would be a dream for me!

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